system
Stats in Soul's Remnant: STR, DEX, INT, SPR, CON & LUK
The six stats, what they boost, the 3:1 CON spending rule players use, and free respecs before level 10.
What it is
Six stats shape every Soul's Remnant build. Your stat points decide which damage type you deal, and the stat behind your chosen skill line is the one to prioritise early. Respecs are free before level 10 and cost a small currency fee afterwards.
The six stats
| Stat | Boosts |
|---|---|
| STR | Melee damage. |
| DEX | Range damage. |
| INT | Magic damage. |
| SPR | Faith and MP pool. |
| CON | HP, defense and HP regeneration. |
| LUK | Crit (and range). |
The 3:1 rule
Launch players converged on a simple spending rule: put roughly 25–30% of points into CON and the rest into your main damage stat — about a 3:1 split. Survivability beats damage in the level 20+ zones, so lean even harder on CON after level 20.
FAQ
What do players usually ask about stats in soul's remnant: str, dex, int, spr, con & luk?
Placeholder answer — replace with the real question players ask and a verified answer.
Does this change between runs?
Placeholder answer — keep answers short and link to the related pages when relevant.
Sources
Fact-checked: 2026-08-14