skill

Melee Skills in Soul's Remnant: Slash, Onslaught & Shield Slam

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Slash, Heavy Strike, Onslaught, Shield Slam (melee 15) and Taunt — the close-combat line and its cooldowns.

What it is

Skill entry: Melee Skills in Soul's Remnant: Slash, Onslaught & Shield Slam. Every skill in this line lives in the Skills Window (K), levels up through use, and upgrades with essences, Soul Crystals and skill points.

Skills

SkillDetails
SlashFast basic attack; 0.5s cooldown.
Heavy StrikeOne big hit; 2.6s cooldown.
OnslaughtFast multi-hit; 1.2s cooldown; scales from all four stats.
Shield SlamMelee-plus-faith hit; unlocks at melee level 15.
Taunt45s roar that grabs nearby enemies; grants Speed, Defense and Global Damage per enemy in range.

Notes

Most exact unlock levels are not yet published by the wiki; confirmed ones are noted in the table. Skills can scale from damage types outside their own line — Onslaught is classed Melee yet scales from all four stats.

FAQ

What do players usually ask about melee skills in soul's remnant: slash, onslaught & shield slam?

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Does this change between runs?

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Sources

Fact-checked: 2026-08-14